The electronic gaming coding systems School and Academy will house 2000 students and 200 faculty and 30 general staff
Opening day ceremonies will feature state representative Lola Watzka, and Senator Leanora Alkins, who will each offer remarks about the electronic gaming coding systems School and Academy. Ceremonies will be followed by a formal dinner and evening fireworks show, sponsored in part by a consortium of local clubs and organizations. Citizen Karin Cutrona was happy that the electronic gaming coding systems project had begun as well. “I’m thrilled that my son will have the opportunity to attend this school, which really looks promising. When I graduated from the Millicent Strasters Private School, I was really clueless about the real world. This electronic gaming coding systems school looks much different: it is the real world, and promises to teach our kids how to be productive citizens no matter what career path they may follow.” The new electronic gaming coding systems school will also be taking advantage of the internet as its primary source of text book information. Instead of buying costly standardized text books that go out of date within 2-3 years, each classroom will be fitted with simple lap-top computer stations that will allow students to login to whatever materials their teacher suggests for the current electronic gaming coding systems oriented lesson. “This initiative will save paper, save time, and make use of the information super-highway,” said teacher Kari Haislip, who will be offering an engineering class, “and since we won’t have to update texts every couple of years, the information we use from the net will always be up to date and relevent to each field offered at our electronic gaming coding systems school.” The electronic gaming coding systems school will offer three sub-disciplines of study, fine arts, music, graphics, and a host of other general studies programs, so that students get a well-rounded education. Department of English chairperson Oetting Mankiewicz had this to say: “I’m really impressed by the planning that went into this electronic gaming coding systems project - we’re going to be offering a wholesome curriculum that will prepare students to meet the demands of the real world, while developing their appreciation for learning.” This statement was exactly what future principal Valliant Fenwick had in mind, and it will be implemented when doors open. In all, 100 different courses will be offered by the school, not including non-electronic gaming coding systems related studies. The curriculum was written by a team of educators headed by Dr. Becraft Santeramo, a nationally recognized curriculum consultant and educational guru. In addition, amny contributions were offered by Waisner Doughtry, an area education consultant who will help write the electronic gaming coding systems work-study portion of the curriculum. “This project is vast but will be very beneficial to our youth,” stated Waisner Doughtry. “We’re also very excited about our athletics department,” said Coach Stipe Ostlund, who will be also acting as the electronic gaming coding systems school’s General Athletic Director, “which will be open to all students with a B- or better overall average. We’ll be competing against all other district schools, both public and private, to expose our scholar-athletes to the best competition in the area.” Industrial Arts coordinator Zachariah Resnik expressed relief that ground breaking on the electronic gaming coding systems project will begin, stating: “We’ve worked hard for almost five years now planning, organizing, and developing what we think will be the nation’s best electronic gaming coding systems learning center. The next obvious step was to build it and get students through the doors, which will not be any trouble whatsoever.” Zachariah Resnik has been a favorite IA teacher at many schools, and will be taking charge at the electronic gaming coding systems school and academy from the opening day. A key part of this new electronic gaming coding systems institution will be its work study program, which will allow qualified students the opportunity to enjoy classroom and on-the-job training. “This aspect of our curriculum will really prepare students for the real world,” said teacher Trudy Pillips, “and we believe it will help them gain meaningful employment after graduation. In addition, career counselors and experts will rotate through the electronic gaming coding systems school on a frequent basis, offering seminars, coaching sessions, and guidance.
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